class PlantCard extends GuaImage {
    static new(game, name) {
        name = name || 'card_Peashooter'
        let p = new this(game, name)
        p.setup()
        return p
    }

    setup() {
        // this.name = name
        this.x = 300
        this.y = 0
        this.w = 50
        this.h = 70
        this.row = 1
        this.cooldown = 700
        this.ready = true
        this.column = -1
    }

    draw() {
        super.draw()
    }


    changePlantCard(name) {
        this.name = name
        // log('name', name)
    }
}